// d3dkmthk.h
typedef struct _D3DKMT_NODE_PERFDATA {
[in] UINT32 NodeOrdinal;
[in] UINT32 PhysicalAdapterIndex;
[out] D3DKMT_ALIGN64 ULONGLONG Frequency;
[out] D3DKMT_ALIGN64 ULONGLONG MaxFrequency;
[out] D3DKMT_ALIGN64 ULONGLONG MaxFrequencyOC;
[out] ULONG Voltage;
[out] ULONG VoltageMax;
[out] ULONG VoltageMaxOC;
[out] D3DKMT_ALIGN64 ULONGLONG MaxTransitionLatency;
D3DKMT_ALIGN64 ULONGLONG Reserved;
} D3DKMT_NODE_PERFDATA;
View the official Windows Driver Kit DDI referenceNo description available.
Represents performance data collected per engine from an adapter on an interval basis.
NodeOrdinal [in]Node ordinal of the requested engine.
PhysicalAdapterIndex [in]The physical adapter index in the LDA (linked display adapter) chain.
Frequency [out]Clock frequency of the requested engine, represented in hertz.
MaxFrequency [out]The max frequency the engine can normally reach in hertz while not overclocked.
MaxFrequencyOC [out]The max frequency the engine can reach with it's current overclock in hertz.
Voltage [out]Voltage of the requested engine, represented in milli volts.
VoltageMax [out]The max voltage of the engine in milli volts while not overclocked.
VoltageMaxOC [out]The max voltage of the engine while overclocked in milli volts.
MaxTransitionLatency [out]The max transition latency to change the frequency, in 100 nanoseconds.
ReservedReserved