// d3dkmthk.h
typedef struct _D3DKMT_OPENSYNCOBJECTFROMNTHANDLE {
[in] HANDLE hNtHandle;
[out] D3DKMT_HANDLE hSyncObject;
} D3DKMT_OPENSYNCOBJECTFROMNTHANDLE;
View the official Windows Driver Kit DDI referenceNo description available.
Describes information that is required to map an NT process handle to a graphics processing unit (GPU) synchronization object.
hNtHandle [in]An NT handle to the process.
hSyncObject [out]A handle of type D3DKMT_HANDLE that represents a kernel-mode handle to the kernel-mode synchronization object.