// d3dkmthk.h
typedef struct _D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME {
[in] DWORD dwDesiredAccess;
[in] OBJECT_ATTRIBUTES *pObjAttrib;
[out] HANDLE hNtHandle;
} D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME;
View the official Windows Driver Kit DDI referenceNo description available.
D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME is used with D3DKMTOpenSyncObjectNtHandleFromName to open an NT handle for a named shared monitored fence object.
dwDesiredAccess [in]Access attributes for opening a shared monitored fence sync object, such as D3DDDI_SYNC_OBJECT_WAIT, D3DDDI_SYNC_OBJECT_SIGNAL, or D3DDDI_SYNC_OBJECT_ALL_ACCESS.
pObjAttrib [in]Object attributes for opening the object handle, including the shared object name information.
hNtHandle [out]NT handle to the sync object that can be used to open it via D3DKMTOpenSyncObjectFromNtHandle2.
D3DKMTOpenSyncObjectFromNtHandle2
D3DKMTOpenSyncObjectNtHandleFromName