D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME {
  [in]  DWORD             dwDesiredAccess;
  [in]  OBJECT_ATTRIBUTES *pObjAttrib;
  [out] HANDLE            hNtHandle;
} D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_opensyncobjectnthandlefromname)

_D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME structure

Description

D3DKMT_OPENSYNCOBJECTNTHANDLEFROMNAME is used with D3DKMTOpenSyncObjectNtHandleFromName to open an NT handle for a named shared monitored fence object.

Members

dwDesiredAccess [in]

Access attributes for opening a shared monitored fence sync object, such as D3DDDI_SYNC_OBJECT_WAIT, D3DDDI_SYNC_OBJECT_SIGNAL, or D3DDDI_SYNC_OBJECT_ALL_ACCESS.

pObjAttrib [in]

Object attributes for opening the object handle, including the shared object name information.

hNtHandle [out]

NT handle to the sync object that can be used to open it via D3DKMTOpenSyncObjectFromNtHandle2.

See also

D3DKMTOpenSyncObjectFromNtHandle2

D3DKMTOpenSyncObjectNtHandleFromName