// d3dkmthk.h
typedef struct _D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE {
D3DKMT_HANDLE hSource;
D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
ULONG BroadcastHwQueueCount;
D3DKMT_HANDLE *hHwQueues;
D3DKMT_PRESENT_RGNS PresentRegions;
D3DKMT_OUTPUTDUPLPRESENTFLAGS Flags;
D3DKMT_HANDLE hIndirectHwQueue;
} D3DKMT_OUTPUTDUPLPRESENTTOHWQUEUE;
View the official Windows Driver Kit DDI referenceNo description available.
Used by the D3DKMTOutputDuplPresentToHwQueue function to output the duplicate handle of a hardware queue.
hSourceA handle to the source allocation to present from.
VidPnSourceIdThe zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.
BroadcastHwQueueCountSpecifies the number of hardware queues to broadcast this signal to.
hHwQueuesA handle to an array of hardware queues.
PresentRegionsDirty and move regions, of type D3DKMT_PRESENT_RGNS.
FlagsFlags from the D3DKMT_OUTPUTDUPLPRESENTFLAGS enumeration that specify output behavior.
hIndirectHwQueueA handle to the indirect hardware queue.