// d3dkmthk.h
typedef struct _D3DKMT_PINDIRECTFLIPRESOURCES {
D3DKMT_HANDLE hDevice;
UINT ResourceCount;
D3DKMT_HANDLE *pResourceList;
} D3DKMT_PINDIRECTFLIPRESOURCES;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_PINDIRECTFLIPRESOURCES structure specifies indirect flip resources.
hDeviceA handle to the device.
ResourceCountThe resource count.
pResourceListPointer to a resource list.