D3DKMT_RELEASEKEYEDMUTEX2 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_RELEASEKEYEDMUTEX2 {
  [in] D3DKMT_HANDLE         hKeyedMutex;
  [in] D3DKMT_ALIGN64 UINT64 Key;
  [in] D3DKMT_ALIGN64 UINT64 FenceValue;
  [in] VOID                  *pPrivateRuntimeData;
  [in] UINT                  PrivateRuntimeDataSize;
} D3DKMT_RELEASEKEYEDMUTEX2;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_releasekeyedmutex2)

_D3DKMT_RELEASEKEYEDMUTEX2 structure

Description

Describes a keyed mutex object that the D3DKMTReleaseKeyedMutex2 function releases that includes private data.

Members

hKeyedMutex [in]

A value of type D3DKMT_HANDLE that represents a kernel-mode handle to the keyed mutex object to release.

Key [in]

A 64-bit value that specifies the key value to release the mutex to.

FenceValue [in]

A 64-bit value that specifies the current fence value of the GPU synchronization object.

pPrivateRuntimeData [in]

A pointer to a caller-supplied buffer where the runtime private data associated with the resource is stored.

PrivateRuntimeDataSize [in]

The size, in bytes, of the buffer pointed to by the pPrivateRuntimeData member.

See also

D3DKMTReleaseKeyedMutex2