// d3dkmthk.h
typedef struct _D3DKMT_SETCONTEXTSCHEDULINGPRIORITY {
[in] D3DKMT_HANDLE hContext;
[in] INT Priority;
} D3DKMT_SETCONTEXTSCHEDULINGPRIORITY;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_SETCONTEXTSCHEDULINGPRIORITY structure describes parameters for setting scheduling priority for a device context.
hContext [in]A D3DKMT_HANDLE data type that represents the kernel-mode handle to the device context that scheduling priority is set on.
Priority [in]The priority level to set for the device context.
D3DKMTSetContextSchedulingPriority