// d3dkmthk.h
typedef struct _D3DKMT_SUBMITPRESENTBLTTOHWQUEUE {
D3DKMT_HANDLE hHwQueue;
D3DKMT_ALIGN64 UINT64 HwQueueProgressFenceId;
D3DKMT_PRESENT PrivatePresentData;
} D3DKMT_SUBMITPRESENTBLTTOHWQUEUE;
View the official Windows Driver Kit DDI referenceNo description available.
Contains arguments needed for the D3DKMTSubmitPresentBltToHwQueue function.
hHwQueueHandle to the created queue.
HwQueueProgressFenceIdHandle to the hardware queue progress fence id.
PrivatePresentDataThe private present data.