// d3dkmthk.h
typedef struct _D3DKMT_SUBMITPRESENTTOHWQUEUE {
D3DKMT_HANDLE *hHwQueues;
D3DKMT_PRESENT PrivatePresentData;
} D3DKMT_SUBMITPRESENTTOHWQUEUE;
View the official Windows Driver Kit DDI referenceNo description available.
Arguments used to submit a Blt Present operation to a hardware queue.
hHwQueuesA handle to the hardware queue.
PrivatePresentDataPrivate present data.