D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE {
  D3DKMT_HANDLE       hHwQueue;
  UINT                ObjectCount;
  const D3DKMT_HANDLE *ObjectHandleArray;
  const UINT64        *FenceValueArray;
} D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE;
View the official Windows Driver Kit DDI reference

NtDoc

No description available.

Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_submitwaitforsyncobjectstohwqueue)

_D3DKMT_SUBMITWAITFORSYNCOBJECTSTOHWQUEUE structure

Description

A structure that contains information to submit a wait on the hardware queue.

Members

hHwQueue

Context queue to submit the command to.

ObjectCount

Number of objects to wait on.

ObjectHandleArray

Handles to monitored fence synchronization objects to wait on.

FenceValueArray

Monitored fence values to be waited.