// d3dkmthk.h
typedef struct _D3DKMT_UNPINDIRECTFLIPRESOURCES {
[in] D3DKMT_HANDLE hDevice;
[in] UINT ResourceCount;
[in] D3DKMT_HANDLE *pResourceList;
} D3DKMT_UNPINDIRECTFLIPRESOURCES;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_UNPINDIRECTFLIPRESOURCES structure contains arguments used to unpin direct flip resources.
hDevice [in]A handle to the device.
ResourceCount [in]The number of resources to unpin.
pResourceList [in]An array of resource handles to unpin.