// d3dkmdt.h
typedef struct _D3DKMT_WDDM_1_3_CAPS {
union {
struct {
UINT SupportMiracast : 1;
UINT IsHybridIntegratedGPU : 1;
UINT IsHybridDiscreteGPU : 1;
UINT SupportPowerManagementPStates : 1;
UINT SupportVirtualModes : 1;
UINT SupportCrossAdapterResource : 1;
UINT Reserved : 26;
};
UINT Value;
};
} D3DKMT_WDDM_1_3_CAPS;
View the official Windows Driver Kit DDI referenceNo description available.
Reserved for system use. Do not use.
SupportMiracastSupports Miracast.
IsHybridIntegratedGPUThe display is hybrid integrated GPU.
IsHybridDiscreteGPUThe display is hybrid discrete GPU.
SupportPowerManagementPStatesSupports power management states.
SupportVirtualModesSupports virtual modes.
SupportCrossAdapterResourceSupports cross adapter resource.
ReservedReserved.
ValueAn alternative way to access the cap bits.
The graphics kernel uses D3DKMT_WDDM_1_3_CAPS to store various capabilities introduced in Windows Display Driver Model (WDDM) version 1.3. The driver provides its support capabilities during initialization, so it already knows all the values specified in this structure.