// d3dkmdt.h
typedef struct _D3DKMT_WDDM_3_1_CAPS {
union {
struct {
UINT NativeGpuFenceSupported : 1;
UINT Reserved : 31;
};
UINT Value;
};
} D3DKMT_WDDM_3_1_CAPS;
View the official Windows Driver Kit DDI referenceNo description available.
Reserved for system use. Do not use.
NativeGpuFenceSupportedSpecifies whether the native GPU fence feature is supported by this GPU. For more information about the native GPU fence feature, see Native GPU fence.
ReservedReserved for system use.
ValueAn alternative way to access the cap bits.
The graphics kernel uses D3DKMT_WDDM_3_1_CAPS to store various capabilities introduced in WDDM version 3.1. The driver provides its support capabilities during initialization, so it already knows all the values specified in this structure.