// d3dkmthk.h
typedef struct _D3DKMT_WORKINGSETFLAGS {
UINT UseDefault : 1;
UINT Reserved : 31;
} D3DKMT_WORKINGSETFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
The D3DKMT_WORKINGSETFLAGS structure identifies working-set properties of the display miniport driver that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.
UseDefaultA UINT value that specifies whether the display miniport driver uses the default working set.
Setting this member is equivalent to setting the first bit of a 32-bit value (0x00000001).
ReservedThis member is reserved and should be set to zero. Setting this member is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of a 32-bit value to zeros.