D3DKMT_WORKINGSETFLAGS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmthk.h

typedef struct _D3DKMT_WORKINGSETFLAGS {
  UINT UseDefault : 1;
  UINT Reserved : 31;
} D3DKMT_WORKINGSETFLAGS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmthk-_d3dkmt_workingsetflags)

_D3DKMT_WORKINGSETFLAGS structure

Description

The D3DKMT_WORKINGSETFLAGS structure identifies working-set properties of the display miniport driver that the OpenGL installable client driver (ICD) obtains by calling the D3DKMTQueryAdapterInfo function.

Members

UseDefault

A UINT value that specifies whether the display miniport driver uses the default working set.

Setting this member is equivalent to setting the first bit of a 32-bit value (0x00000001).

Reserved

This member is reserved and should be set to zero. Setting this member is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of a 32-bit value to zeros.

See also

D3DKMTQueryAdapterInfo

D3DKMT_QUERYADAPTERINFO

D3DKMT_WORKINGSETINFO