// d3d10umddi.h
typedef enum D3DWDDM1_3DDI_TILE_MAPPING_FLAG {
D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITE
} ;
View the official Windows Driver Kit DDI referenceNo description available.
Indicates how to update a tile mapping.
D3DWDDM1_3DDI_TILE_MAPPING_NO_OVERWRITEPreviously submitted commands to the device that may still be executing do not reference any of the tile region being updated. This allows the device to avoid having to flush previously submitted work in order to update a tile mapping.