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the D3DWDDM2_0DDIARG_TEX2D_UNORDEREDACCESSVIEW structure describes a 2D texture that is used to create an unordered access view in a call to CreateUnorderedAccessView (WDDM 2.0.
MipSlice[in] The identifier of the MIP-map slice.
FirstArraySlice[in] The identifier of the first array slice.
ArraySize[in] The number of array slices for the texture.
PlaneSlice[in] The identifier of the plane slice.
PlaneIndex[in] The index (plane slice number) of the plane to use in the texture.
If MipLevels is set to -1, the MIP-maps in the texture start from the MIP-map that is set in the MostDetailedMip member.
If ArraySize is set to -1, the array slices in the texture start from the array slice that is set in FirstArraySlice member.
CalcPrivateUnorderedAccessViewSize (WDDM 2.0
CreateUnorderedAccessView (WDDM 2.0)
D3DWDDM2_0DDIARG_CREATEUNORDEREDACCESSVIEW