#ifndef _NTDBG_H
typedef struct _DBGUI_WAIT_STATE_CHANGE
{
DBG_STATE NewState;
CLIENT_ID AppClientId;
union
{
DBGKM_EXCEPTION Exception;
DBGUI_CREATE_THREAD CreateThread;
DBGUI_CREATE_PROCESS CreateProcessInfo;
DBGKM_EXIT_THREAD ExitThread;
DBGKM_EXIT_PROCESS ExitProcess;
DBGKM_LOAD_DLL LoadDll;
DBGKM_UNLOAD_DLL UnloadDll;
} StateInfo;
} DBGUI_WAIT_STATE_CHANGE, *PDBGUI_WAIT_STATE_CHANGE;
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