// d3dkmddi.h
typedef struct _DXGK_CREATEALLOCATIONFLAGS {
union {
struct {
UINT Resource : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGK_CREATEALLOCATIONFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
The DXGK_CREATEALLOCATIONFLAGS structure identifies how to create allocations.
ResourceA UINT value that specifies whether allocations belong to a resource.
ReservedThis member is reserved and should be set to zero.
ValueAn alternative way to access the structure.