// d3dkmddi.h
typedef struct _DXGK_DESCRIBEALLOCATIONFLAGS {
union {
struct {
UINT CheckDisplayMode : 1;
UINT Reserved : 31;
};
[in] UINT Value;
};
} DXGK_DESCRIBEALLOCATIONFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
Used in the DXGKARG_DESCRIBEALLOCATION.Flags member to describe whether an existing allocation is being queried for its display mode.
CheckDisplayMode [in]This member is reserved.
Setting this member is equivalent to setting the first bit of the 32-bit Value member (0x00000001).
Reserved [in]This member is reserved and should be set to zero.
Setting this member to zero is equivalent to setting the remaining 31 bits (0xFFFFFFFE) of the 32-bit Value member to zeros.
Value [in]A member in the union that DXGK_DESCRIBEALLOCATIONFLAGS contains that can hold a 32-bit value that identifies the type of allocation.