// d3dkmddi.h
typedef enum _DXGK_ENGINE_STATE {
DXGK_ENGINE_STATE_ACTIVE,
DXGK_ENGINE_STATE_TRANSITION_TO_F1,
DXGK_ENGINE_STATE_HUNG
} DXGK_ENGINE_STATE;
View the official Windows Driver Kit DDI referenceNo description available.
A DXGK_ENGINE_STATE enumeration value specifies the state of a GPU engine.
DXGK_ENGINE_STATE_ACTIVEThe graphics engine is currently active.
DXGK_ENGINE_STATE_TRANSITION_TO_F1The graphics engine is in the process of transitioning to the F1 power state.
DXGK_ENGINE_STATE_HUNGThe graphics engine is no longer responding as expected.
DXGKARGCB_NOTIFY_INTERRUPT_DATA