DXGK_GPUCLOCKDATA_FLAGS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmdt.h

typedef struct _DXGK_GPUCLOCKDATA_FLAGS {
  union {
    struct {
      UINT ContextManagementProcessor : 1;
      UINT Reserved : 31;
    };
    UINT32 Value;
  };
} DXGK_GPUCLOCKDATA_FLAGS;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmdt-_dxgk_gpuclockdata_flags)

_DXGK_GPUCLOCKDATA_FLAGS structure

Description

Contains information about the GPU clock data flags.

Members

ContextManagementProcessor

A context management processor flag.

Reserved

Reserved.

Value

value of the GPU clock data.

Remarks

As long as the GPU is powered on:

When a GPU node is initialized, the OS calibrates the GPU clock against the CPU clock using DxgkDdiCalibrateGpuClock function with the ContextManagementProcessor flag. The flag differentiates between using DdiCalibrateGpuClock() to obtain the underlying GPU engine clock, or to obtain the context management processor clock, that may be different from the GPU engine clock.

See also

DxgkDdiCalibrateGpuClock