// d3dkmddi.h
typedef struct _DXGK_INVALIDATEHWCONTEXTFLAGS {
union {
struct {
UINT CollateralDamage : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGK_INVALIDATEHWCONTEXTFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
DXGK_INVALIDATEHWCONTEXTFLAGS contains flag values associated with a context being invalidated.
CollateralDamageIdentifies the scope of the collateral damage to the context being invalidated. CollateralDamage can be one of the following values.
| Value | Meaning |
|---|---|
| 0 | The context being invalidated was the primary cause of the engine hang. |
| 1 | The context being invalidated was not the primary cause of the engine hang, but still needs to be reset because it was affected by the hang. |
ReservedReserved for internal use.
ValueThe value of the context flag.