// d3dukmdt.h
typedef enum _DXGK_NATIVE_FENCE_LOG_OPERATION {
DXGK_NATIVE_FENCE_LOG_OPERATION_SIGNAL_EXECUTED = 0,
DXGK_NATIVE_FENCE_LOG_OPERATION_WAIT_UNBLOCKED = 1
} DXGK_NATIVE_FENCE_LOG_OPERATION;
View the official Windows Driver Kit DDI referenceNo description available.
A DXGK_NATIVE_FENCE_LOG_OPERATION value identifies the native log entry operation being logged.
DXGK_NATIVE_FENCE_LOG_OPERATION_SIGNAL_EXECUTED:0The log entry is for a signal operation that has been executed on the GPU.
DXGK_NATIVE_FENCE_LOG_OPERATION_WAIT_UNBLOCKED:1The log entry is for a wait condition that has been satisfied on the GPU.
For more information about native GPU fences and log buffer usage, see Native GPU fence objects.
DxgkDdiSetNativeFenceLogBuffer