DXGK_TDR_TYPE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmddi.h

typedef enum _DXGK_TDR_TYPE {
  DXGK_TDR_TYPE_UNKNOWN = 0,
  DXGK_TDR_TYPE_FORCED = 1,
  DXGK_TDR_TYPE_PREEMPT_TIMEOUT = 2,
  DXGK_TDR_TYPE_VSYNC_TIMEOUT = 3,
  DXGK_TDR_TYPE_DOD_PRESENT_FORCED = 4,
  DXGK_TDR_TYPE_DOD_PRESENT_TIMEOUT = 5,
  DXGK_TDR_TYPE_ENGINE_TIMEOUT = 6,
  DXGK_TDR_TYPE_DOD_VSYNC_FORCED = 7,
  DXGK_TDR_TYPE_DOD_VSYNC_TIMEOUT = 8,
  DXGK_TDR_TYPE_ENGINE_TIMEOUT_PROMOTED = 9,
  DXGK_TDR_TYPE_PAGE_FAULT = 10,
  DXGK_TDR_TYPE_INVALID_FENCE = 11,
  DXGK_TDR_TYPE_ENGINE_PAGE_FAULT = 12,
  DXGK_TDR_TYPE_DISPLAY_ENGINE_FAULT = 13
} DXGK_TDR_TYPE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ne-d3dkmddi-dxgk_tdr_type)

Description

The DXGK_TDR_TYPE enumeration specifies the type of timeout detection and recovery (TDR) event that occurred.

Constants

DXGK_TDR_TYPE_UNKNOWN:0

Reserved. A KMD's DxgkDdiCollectDbgInfo2 implementation shouldn't receive this value.

DXGK_TDR_TYPE_FORCED:1

The TDR is forced via D3DKMT_ESCAPE_TDRDBGCTRL with zero data or with D3DKMT_TDRDBGCTRLTYPE_FORCETDR type.

DXGK_TDR_TYPE_PREEMPT_TIMEOUT:2

For drivers that don't support engine reset, this value is used prior to resetting the whole adapter that had one of the GPU engines time out.

DXGK_TDR_TYPE_VSYNC_TIMEOUT:3

This value is used when the display part of the GPU doesn't acknowledge a pending flip request in a timely manner.

DXGK_TDR_TYPE_DOD_PRESENT_FORCED:4

This value is used for Display Only adapters when the TDR is forced via D3DKMT_TDRDBGCTRLTYPE_FORCEDODTDR escape.

DXGK_TDR_TYPE_DOD_PRESENT_TIMEOUT:5

This value is used for Display Only adapters when they don't complete a present within the TDR timeout.

DXGK_TDR_TYPE_ENGINE_TIMEOUT:6

This value is used when a particular GPU engine can't complete pending GPU work or a preemption request within the TDR timeout.

DXGK_TDR_TYPE_DOD_VSYNC_FORCED:7

This value is used for Display Only adapters when the TDR is forced via D3DKMT_TDRDBGCTRLTYPE_FORCEDODVSYNCTDR escape.

DXGK_TDR_TYPE_DOD_VSYNC_TIMEOUT:8

This value is used for Display Only adapters when they don't raise a VSync interrupt within the TDR timeout.

DXGK_TDR_TYPE_ENGINE_TIMEOUT_PROMOTED:9

This value is used when a GPU engine timeout is promoted by the OS to the full adapter reset.

DXGK_TDR_TYPE_PAGE_FAULT:10

This value is used when an adapter reset is requested by a GPU page fault interrupt that set the DXGK_PAGE_FAULT_ADAPTER_RESET_REQUIRED flag to 1.

DXGK_TDR_TYPE_INVALID_FENCE:11

This value is used for certain legacy pre-WDDM 2.4 drivers when the GPU reports an incorrect submission or preempted fence value that results in a GPU reset.

DXGK_TDR_TYPE_ENGINE_PAGE_FAULT:12

This value is used when a GPU engine reset is requested by a GPU page fault interrupt that set the DXGK_PAGE_FAULT_ENGINE_RESET_REQUIRED flag to 1.

DXGK_TDR_TYPE_DISPLAY_ENGINE_FAULT:13

This value is used when a display engine fault is detected by the OS.

Remarks

For more information, see TDR debuggability improvements.

See also

DXGKARG_COLLECTDBGINFO2

DxgkDdiCollectDbgInfo2