// d3dkmddi.h
typedef struct _DXGK_UPDATEHWCONTEXTSTATE_FLAGS {
union {
struct {
UINT Suspended : 1;
UINT InterruptOnSwitchCompletion : 1;
UINT Reserved : 30;
};
UINT Value;
};
} DXGK_UPDATEHWCONTEXTSTATE_FLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
Used to update the HW context state flags.
SuspendedUsed to suspend the context. Otherwise, the context is runnable.
InterruptOnSwitchCompletionUsed when the context state update is effective on the GPU.
ReservedThis value is reserved for system use.
ValueUsed to operate over the rest of values.