// d3dkmddi.h
typedef struct _DXGK_VALIDATESUBMITCOMMANDFLAGS {
union {
struct {
UINT HardwareQueueSubmission : 1;
UINT Reserved : 31;
};
UINT Value;
};
} DXGK_VALIDATESUBMITCOMMANDFLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
The DXGK_VALIDATESUBMITCOMMANDFLAGS structure contains flags needed to validate a command buffer.
ValueThis value is used to operate over the structure members collectively.
HardwareQueueSubmissionHardwareQueueSubmission can be one of the following values.
| Value | Meaning |
|---|---|
| TRUE | DxgkDdiSubmitCommandToHwQueue called DXGKDDI_VALIDATESUBMITCOMMAND. |
| FALSE | D3DKMTSubmitCommand called DXGKDDI_VALIDATESUBMITCOMMAND. |
ReservedReserved.
The kernel-mode driver should interpret these flags as needed to validate the command buffer.