// d3dkmddi.h
typedef struct _DXGKARG_CLOSENATIVEFENCE {
HANDLE hLocalNativeFence;
DXGK_CLOSENATIVEFENCE_FLAGS Flags;
BYTE Reserved[32];
} DXGKARG_CLOSENATIVEFENCE;
View the official Windows Driver Kit DDI referenceNo description available.
DXGKARG_CLOSENATIVEFENCE is the structure passed to DxgkDdiCloseNativeFence.
hLocalNativeFence[in] Driver-assigned handle to the fence object opened in a prior call to DxgkDdiOpenNativeFence.
Flags[in] A DXGK_CLOSENATIVEFENCE_FLAGS structure containing flags that indicate how to close the local GPU fence object.
Reserved[32]Reserved for system use.
For more information about native GPU fences, see Native GPU fence objects.