// d3dkmddi.h
typedef struct _DXGKARG_CREATENATIVEFENCE_FLAGS {
union {
struct {
UINT Reserved : 32;
};
UINT Value;
};
} DXGKARG_CREATENATIVEFENCE_FLAGS;
View the official Windows Driver Kit DDI referenceNo description available.
DXGKARG_CREATENATIVEFENCE_FLAGS specifies flags to use when creating a native GPU fence.
ReservedReserved for system use.
ValueAn alternative way to access the structure members.
For more information about native GPU fences, see Native GPU fence objects.