// d3dkmddi.h
typedef struct _DXGKARG_DESTROYNATIVEFENCE {
HANDLE hGlobalNativeFence;
DXGK_DESTROYNATIVEFENCE_FLAGS Flags;
BYTE Reserved[32];
} DXGKARG_DESTROYNATIVEFENCE;
View the official Windows Driver Kit DDI referenceNo description available.
DXGKARG_DESTROYNATIVEFENCE is the structure passed to DxgkDdiDestroyNativeFence.
hGlobalNativeFence[in] Handle to the global native GPU fence object. KMD returned this handle from a prior call to DXGKARG_CREATENATIVEFENCE.
Flags[in] A DXGKARG_DESTROYNATIVEFENCE_FLAGS structure containing flags to use when destroying the native GPU fence object.
Reserved[32]Reserved for system use.
KMD should destroy its global fence data associated with hGlobalNativeFence.
For more information about native GPU fences, see Native GPU fence objects.