DXGKARG_RESETHWENGINE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3dkmddi.h

typedef struct _DXGKARG_RESETHWENGINE {
  UINT NodeOrdinal;
  UINT EngineOrdinal;
} DXGKARG_RESETHWENGINE;
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (ns-d3dkmddi-dxgkarg_resethwengine)

Description

The DXGKARG_RESETHWENGINE structure contains arguments used to reset the hardware engine.

Members

NodeOrdinal

[in] GPU node ordinal for the GPU engine that is being requested to reset.

EngineOrdinal

[in] GPU engine ordinal being requested to reset.

See also

DxgkDdiResetHwEngine