// dispmprt.h
typedef struct _DXGKARG_SETVIRTUALGPURESOURCES {
ULONG PartitionId;
ULONG NumMemoryAllocations;
DXGK_VIRTUALGPUMEMORYRESOURCE MemoryInfo[1];
} DXGKARG_SETVIRTUALGPURESOURCES, *PDXGKARG_SETVIRTUALGPURESOURCES;
View the official Windows Driver Kit DDI referenceNo description available.
Arguments used to set virtual GPU resources.
PartitionIdAn index (from 0 to maximum supported vGPU minus one) for the vGPU partition.
NumMemoryAllocationsThe number of memory allocations, assigned to the vGPU.
MemoryInfoThe array of requested assigned memory allocations.