// d3dkmddi.h
DXGKDDI_DESTROYCONTEXT DxgkddiDestroycontext;
NTSTATUS DxgkddiDestroycontext(
[in] IN_CONST_HANDLE hContext
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The DxgkDdiDestroyContext function destroys the specified graphics processing unit (GPU) context.
hContext [in]A handle to the context to destroy. The display miniport driver's DxgkDdiCreateContext function previously returned this handle in the hContext member of the DXGKARG_CREATECONTEXT structure that the pCreateContext parameter of DxgkDdiCreateContext points to.
DxgkDdiDestroyContext returns STATUS_SUCCESS, or an appropriate error result if the context is not successfully destroyed.
A driver should free all resources that it allocated for the context and clean up any internal tracking data structures.
DxgkDdiDestroyContext should be made pageable.