// d3dkmddi.h
DXGKDDI_SUBMITCOMMANDTOHWQUEUE DxgkddiSubmitcommandtohwqueue;
NTSTATUS DxgkddiSubmitcommandtohwqueue(
IN_CONST_HANDLE hAdapter,
IN_CONST_PDXGKARG_SUBMITCOMMANDTOHWQUEUE pSubmitCommandToHwQueue
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Invoked by the DirectX graphics kernel to append a DMA (direct memory access) buffer to a GPU visible hardware queue.
hAdapterA handle to the adapter.
pSubmitCommandToHwQueuePointer to a DXGKARG_SUBMITCOMMANDTOHWQUEUE structure.
Returns NTSTATUS.
//Declaration
DXGKDDI_SUBMITCOMMANDTOHWQUEUE DxgkddiSubmitcommandtohwqueue;
// Definition
NTSTATUS DxgkddiSubmitcommandtohwqueue
(
IN_CONST_HANDLE hAdapter
IN_CONST_PDXGKARG_SUBMITCOMMANDTOHWQUEUE pSubmitCommandToHwQueue
)
{...}
This call is the first part of a two step submission process.
WDDM synchronization class: Zero Level, no reentrancy within the same hardware queue