// d3dukmdt.h
typedef struct _DXGKVGPU_ESCAPE_HEAD {
GPUP_DRIVER_ESCAPE_INPUT Luid;
DXGKVGPU_ESCAPE_TYPE Type;
} DXGKVGPU_ESCAPE_HEAD;
View the official Windows Driver Kit DDI referenceNo description available.
A structure describing the escape head.
LuidThe ID of the escape input.
TypeThe escape type.