// wdm.h
typedef struct _KBUGCHECK_CALLBACK_RECORD {
LIST_ENTRY Entry;
PKBUGCHECK_CALLBACK_ROUTINE CallbackRoutine;
PVOID Buffer;
ULONG Length;
PUCHAR Component;
ULONG_PTR Checksum;
UCHAR State;
} KBUGCHECK_CALLBACK_RECORD, *PKBUGCHECK_CALLBACK_RECORD;
View the official Windows Driver Kit DDI referenceNo description available.
The KBUGCHECK_CALLBACK_RECORD structure is an opaque structure that is used by the KeRegisterBugCheckCallback and KeDeregisterBugCheckCallback routines.
EntryCallbackRoutineBufferLengthComponentChecksumStateThe KBUGCHECK_CALLBACK_RECORD structure is used for bookkeeping by the KeRegisterBugCheckReasonCallback and KeDeregisterBugCheckReasonCallback routines.
The structure must be allocated in resident memory, such as nonpaged pool. Use the KeInitializeCallbackRecord routine to initialize the structure before using it.
For more information about how this structure is used, see Writing a Bug Check Callback Routine.
Writing a Bug Check Callback Routine.