// ks.h
typedef struct {
LONGLONG Duration;
ULONG FrameFlags;
ULONG Reserved;
} KSFRAMETIME, *PKSFRAMETIME;
View the official Windows Driver Kit DDI referenceNo description available.
The KSFRAMETIME structure is supported by rendering pins, and is used to return the duration of the next frame of data, and flags associated with that frame.
DurationSpecifies the duration in presentation time units.
FrameFlagsSpecifies the flags specific to the next frame, or to all frames. Flags are described on the reference page for KSALLOCATOR_FRAMING.
ReservedSet to zero.
Note that this is an optional property, which need only be implemented if the pin instance understands the specifics of the media type it is transporting.