// d3dhal.h
typedef struct _D3DHAL_DP2STARTVERTEX {
WORD wVStart;
} D3DHAL_DP2STARTVERTEX, *LPD3DHAL_DP2STARTVERTEX;
View the official Windows Driver Kit DDI referenceNo description available.
A D3DHAL_DP2STARTVERTEX structure follows certain D3DHAL_DP2COMMAND structures in the command buffer, and indicates the offset in the vertex buffer for the first vertex to use in D3dDrawPrimitives2.
wVStartSpecifies an additional offset to be added to any index used for determining the location of vertices in the vertex buffer (in the case of indexed primitives).
A D3DHAL_DP2STARTVERTEX structure follows a D3DHAL_DP2COMMAND structure in the command buffer when the bCommand member of D3DHAL_DP2COMMAND is one of the following values:
The first vertex of such primitives is located (wVStart + dwVertexOffset) bytes from the beginning of the vertex buffer, where dwVertexOffset is a member of D3DHAL_DRAWPRIMITIVES2DATA.
D3DDP2OP_INDEXEDLINELIST2
D3DDP2OP_INDEXEDLINESTRIP
D3DDP2OP_INDEXEDTRIANGLEFAN
D3DDP2OP_INDEXEDTRIANGLELIST2
D3DDP2OP_INDEXEDTRIANGLESTRIP