// d3dkmthk.h
typedef enum _OUTPUTDUPL_CONTEXT_DEBUG_STATUS {
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVE,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVE,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROY,
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32
} OUTPUTDUPL_CONTEXT_DEBUG_STATUS;
View the official Windows Driver Kit DDI referenceNo description available.
The OUTPUTDUPL_CONTEXT_DEBUG_STATUS structure specifies output duplicate context debug status.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_INACTIVEInactive.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_ACTIVEActive.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_PENDING_DESTROYDestroy pending.
OUTPUTDUPL_CONTEXT_DEBUG_STATUS_FORCE_UINT32Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. You should not use this value.