// d3d10umddi.h
PFND3D10DDI_GENMIPS Pfnd3d10ddiGenmips;
VOID Pfnd3d10ddiGenmips(
D3D10DDI_HDEVICE unnamedParam1,
D3D10DDI_HSHADERRESOURCEVIEW unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The GenMips function generates the lower MIP-map levels on the specified shader-resource view.
unnamedParam1hDevice [in]
A handle to the display device (graphics context).
unnamedParam2hShaderResourceView [in]
A handle to the MIP-map texture surface.
The driver can use the pfnSetErrorCb callback function to set an error code. The driver can set E_FAIL if the base resource was not created with the appropriate flags or can set E_INVALIDARG if the MIP type was incorrectly specified.