// d3d10umddi.h
PFND3D10DDI_STATE_OM_DEPTHSTATE_CB Pfnd3d10ddiStateOmDepthstateCb;
void Pfnd3d10ddiStateOmDepthstateCb(
D3D10DDI_HRTCORELAYER unnamedParam1
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The pfnStateOmDepthStateCb function causes the Microsoft Direct3D 10 runtime to refresh the output merger depth state.
unnamedParam1hRuntimeDevice [in]
A handle to a context for the core Direct3D 10 runtime. This handle is supplied to the driver in a call to the driver's CreateDevice(D3D10) function.
The pfnStateOmDepthStateCb function calls the user-mode display driver's SetDepthStencilState function with the current depth stencil state.
D3D10DDI_CORELAYER_DEVICECALLBACKS