PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d10umddi.h

PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT Pfnd3d111DdiCreategeometryshaderwithstreamoutput;

VOID Pfnd3d111DdiCreategeometryshaderwithstreamoutput(
  D3D10DDI_HDEVICE unnamedParam1,
  const D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT *unnamedParam2,
  D3D10DDI_HSHADER unnamedParam3,
  D3D10DDI_HRTSHADER unnamedParam4,
  const D3D11_1DDIARG_STAGE_IO_SIGNATURES *unnamedParam5
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d10umddi-pfnd3d11_1ddi_creategeometryshaderwithstreamoutput)

PFND3D11_1DDI_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT callback function

Description

Creates a geometry shader with stream output.

Parameters

unnamedParam1

hDevice

A handle to the display device (graphics context).

unnamedParam2

pOutput [in]

A pointer to a D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT structure that describes the parameters that the user-mode display driver uses to create a geometry shader with stream output.

unnamedParam3

hShader

A handle to the driver's private data for the geometry shader with stream output. The driver returns the size, in bytes, of the memory region that the Direct3D runtime must allocate for the private data from a call to the driver's CalcPrivateGeometryShaderWithStreamOutput(D3D11_1) function. The handle is just a pointer to a region of memory, the size of which the driver requested. The driver uses this region of memory to store internal data structures that are related to its shader object.

unnamedParam4

hRTShader

A handle to the geometry shader with stream output that the driver should use when it calls back into the Direct3D runtime.

unnamedParam5

pSignatures [in]

A pointer to a D3D11_1DDIARG_STAGE_IO_SIGNATURES structure that forms the shader's signature.

Remarks

The driver can use the pfnSetErrorCb callback function to set an error code.

See also

CalcPrivateGeometryShaderWithStreamOutput(D3D11_1)

D3D11DDIARG_CREATEGEOMETRYSHADERWITHSTREAMOUTPUT

D3D11_1DDIARG_STAGE_IO_SIGNATURES

pfnSetErrorCb