PFND3D11DDI_SETUNORDEREDACCESSVIEWS - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d10umddi.h

PFND3D11DDI_SETUNORDEREDACCESSVIEWS Pfnd3d11ddiSetunorderedaccessviews;

VOID Pfnd3d11ddiSetunorderedaccessviews(
       D3D10DDI_HDEVICE unnamedParam1,
       UINT StartSlot,
  [in] UINT NumViews,
       const D3D11DDI_HUNORDEREDACCESSVIEW *unnamedParam4,
       const UINT *unnamedParam5
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d10umddi-pfnd3d11ddi_setunorderedaccessviews)

PFND3D11DDI_SETUNORDEREDACCESSVIEWS callback function

Description

The CsSetUnorderedAccessViews function sets unordered access view (UAV) objects for a compute shader.

Parameters

unnamedParam1

hDevice [in]

A handle to the display device (graphics context).

StartSlot

The offset to the first view to set.

NumViews [in]

The total number of views to set.

unnamedParam4

pUAVInitialCounts [in]

An array of append and consume buffer offsets. A value of -1 indicates that the current offset should be kept. Any other values set the hidden counter for that appendable and consumable UAV. pUAVInitialCounts is only relevant for UAVs of the phUnorderedAccessView array that were created with either D3D11_DDI_BUFFER_UAV_FLAG_APPEND or D3D11_DDI_BUFFER_UAV_FLAG_COUNTER specified in the Flags member of the D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW structure when the UAV was created; otherwise, the argument is ignored.

unnamedParam5

phUnorderedAccessView [in]

An array of handles to the driver's private data for unordered access view objects to set. Note that some handle values can be NULL.

Remarks

The driver can use the pfnSetErrorCb callback function to set an error code.

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Microsoft Direct3D runtime determines that the error is critical. Even if the device is removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interferes with the operation of CsSetUnorderedAccessViews (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.

See also

D3D11DDIARG_BUFFER_UNORDEREDACCESSVIEW

D3D11DDI_DEVICEFUNCS

pfnSetErrorCb