// d3d12umddi.h
PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010 Pfnd3d12ddiAddPipelineStateToLibrary0010;
HRESULT Pfnd3d12ddiAddPipelineStateToLibrary0010(
D3D12DDI_HDEVICE hDevice,
D3D12DDI_HPIPELINELIBRARY hLibrary,
D3D12DDI_HPIPELINESTATE hPipelineState,
UINT PipelineIndex
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Adds the input pipeline state to the corresponding library.
hDeviceA handle to the display device (graphics context).
hLibraryThe user mode driver handle type library.
hPipelineStateA handle to the state of the pipeline.
PipelineIndexThe pipeline index.
Returns HRESULT.
//Declaration
PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010 Pfnd3d12ddiAddPipelineStateToLibrary0010;
// Definition
HRESULT Pfnd3d12ddiAddPipelineStateToLibrary0010
(
D3D12DDI_HDEVICE hDevice
D3D12DDI_HPIPELINELIBRARY hLibrary
D3D12DDI_HPIPELINESTATE hPipelineState
UINT PipelineIndex
)
{...}
PFND3D12DDI_ADD_PIPELINE_STATE_TO_LIBRARY_0010