PFND3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 Pfnd3d12ddiBuildRaytracingAccelerationStructure0054;

VOID Pfnd3d12ddiBuildRaytracingAccelerationStructure0054(
  D3D12DDI_HCOMMANDLIST unnamedParam1,
  const D3D12DDIARG_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_build_raytracing_acceleration_structure_0054)

PFND3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 callback function

Description

BuildRaytracingAccelerationStructure performs a ray tracing acceleration structure build on the GPU.

Parameters

unnamedParam1

A handle to the command list.

unnamedParam2

_In_ D3D12DDIARG_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054

Description of the acceleration structure to build.

Prototype

//Declaration

PFND3D12DDI_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 Pfnd3d12ddiBuildRaytracingAccelerationStructure0054;

// Definition

VOID Pfnd3d12ddiBuildRaytracingAccelerationStructure0054
(
    D3D12DDI_HCOMMANDLIST Arg1
    CONST D3D12DDIARG_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_0054 *
)
{...}

Remarks

Can be called on graphics or compute command lists but not from bundles.

See also