// d3d12umddi.h
PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput;
SIZE_T Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT *unnamedParam2,
const D3D12DDIARG_STAGE_IO_SIGNATURES *unnamedParam3
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Calculates the geometry shader with stream output.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2Pointer to a D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT structure.
unnamedParam3Pointer to a D3D12DDIARG_STAGE_IO_SIGNATURES structure.
Returns SIZE_T.
//Declaration
PFND3D12DDI_CALC_PRIVATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput;
// Definition
SIZE_T Pfnd3d12ddiCalcPrivateGeometryShaderWithStreamOutput
(
D3D12DDI_HDEVICE Arg1
const D3D12DDIARG_CREATE_GEOMETRY_SHADER_WITH_STREAM_OUTPUT *
const D3D12DDIARG_STAGE_IO_SIGNATURES *
)
{...}