PFND3D12DDI_CALC_PRIVATE_TESSELLATION_SHADER_SIZE - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CALC_PRIVATE_TESSELLATION_SHADER_SIZE Pfnd3d12ddiCalcPrivateTessellationShaderSize;

SIZE_T Pfnd3d12ddiCalcPrivateTessellationShaderSize(
  D3D12DDI_HDEVICE unnamedParam1,
  const UINT *pShaderCode,
  D3D12DDI_HROOTSIGNATURE unnamedParam3,
  const D3D12DDIARG_TESSELLATION_IO_SIGNATURES *unnamedParam4
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_calc_private_tessellation_shader_size)

PFND3D12DDI_CALC_PRIVATE_TESSELLATION_SHADER_SIZE callback function

Description

Determines the size of the user-mode display driver's private region of memory for a hull or domain shader.

Parameters

unnamedParam1

A handle to the display device (graphics context).

pShaderCode

Pointer to a shader code.

unnamedParam3

A handle to a root signature.

unnamedParam4

Pointer to a D3D12DDIARG_TESSELLATION_IO_SIGNATURES structure.

Return value

Returns SIZE_T.

Prototype

//Declaration

PFND3D12DDI_CALC_PRIVATE_TESSELLATION_SHADER_SIZE Pfnd3d12ddiCalcPrivateTessellationShaderSize;

// Definition

SIZE_T Pfnd3d12ddiCalcPrivateTessellationShaderSize
(
     D3D12DDI_HDEVICE
    CONST UINT *pShaderCode
     D3D12DDI_HROOTSIGNATURE
    CONST D3D12DDIARG_TESSELLATION_IO_SIGNATURES *
)
{...}

PFND3D12DDI_CALC_PRIVATE_TESSELLATION_SHADER_SIZE