// d3d12umddi.h
PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE_0025 Pfnd3d12ddiCalcprivatedepthstencilstatesize0025;
SIZE_T Pfnd3d12ddiCalcprivatedepthstencilstatesize0025(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDI_DEPTH_STENCIL_DESC_0025 *unnamedParam2
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
The CalcPrivateDepthStencilStateSize function determines the size of the user-mode display driver's private region of memory (that is, the size of internal driver structures, not the size of the resource video memory) for a depth stencil state.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2A pointer to a D3D12DDI_DEPTH_STENCIL_DESC_0025 structure that describes the parameters that the user-mode display driver uses to calculate the size of the memory region.
Returns the size of the memory region that the driver requires for creating a depth stencil state.
//Declaration
PFND3D12DDI_CALCPRIVATEDEPTHSTENCILSTATESIZE_0025 Pfnd3d12ddiCalcprivatedepthstencilstatesize0025;
// Definition
SIZE_T Pfnd3d12ddiCalcprivatedepthstencilstatesize0025
(
D3D12DDI_HDEVICE hDevice
CONST D3D12DDI_DEPTH_STENCIL_DESC_0025 *pDepthStencilDesc
)
{...}