PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 Pfnd3d12ddiCheckresourceallocationinfo0003;

VOID Pfnd3d12ddiCheckresourceallocationinfo0003(
  D3D12DDI_HDEVICE unnamedParam1,
  const D3D12DDIARG_CREATERESOURCE_0003 *unnamedParam2,
  D3D12DDI_RESOURCE_OPTIMIZATION_FLAGS unnamedParam3,
  UINT64 AlignmentRestriction,
  UINT VisibleNodeMask,
  D3D12DDI_RESOURCE_ALLOCATION_INFO *unnamedParam6
)
{...}
View the official Windows Driver Kit DDI reference

NtDoc

No description available.

Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_checkresourceallocationinfo_0003)

PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 callback function

Description

The PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 callback function supports checking resource allocation information.

Parameters

unnamedParam1

[in] A handle to the display device (graphics context).

unnamedParam2

[in] Pointer to a D3D12DDIARG_CREATERESOURCE_0003 structure.

unnamedParam3

Resource optimization flags.

AlignmentRestriction

Indicates alignment restriction.

VisibleNodeMask

Indicates the visible node mask.

unnamedParam6

[out] Pointer to a D3D12DDI_RESOURCE_ALLOCATION_INFO structure.

Prototype

//Declaration

PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003 Pfnd3d12ddiCheckresourceallocationinfo0003;

// Definition

VOID Pfnd3d12ddiCheckresourceallocationinfo0003
(
     D3D12DDI_HDEVICE
    CONST D3D12DDIARG_CREATERESOURCE_0003 *
     D3D12DDI_RESOURCE_OPTIMIZATION_FLAGS
    UINT64 AlignmentRestriction
    UINT VisibleNodeMask
    D3D12DDI_RESOURCE_ALLOCATION_INFO *
)
{...}

PFND3D12DDI_CHECKRESOURCEALLOCATIONINFO_0003