PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 - NtDoc

Native API online documentation, based on the System Informer (formerly Process Hacker) phnt headers
// d3d12umddi.h

PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 Pfnd3d12ddiClearDepthStencilView0003;

VOID Pfnd3d12ddiClearDepthStencilView0003(
  D3D12DDI_HCOMMANDLIST unnamedParam1,
  D3D12DDI_CPU_DESCRIPTOR_HANDLE ViewCPUHandle,
  UINT unnamedParam3,
  FLOAT unnamedParam4,
  UINT8 unnamedParam5,
  UINT NumRects,
  const D3D12DDI_RECT *pRects
)
{...}
View the official Windows Driver Kit DDI reference

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Windows Driver Kit DDI reference (nc-d3d12umddi-pfnd3d12ddi_clear_depth_stencil_view_0003)

PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 callback function

Description

The pfnClearDepthStencilView function clears the specified currently bound depth-stencil view.

Parameters

unnamedParam1

A handle to the driver's data for the command list. The driver uses this region of memory to store internal data structures that are related to its command list.

ViewCPUHandle

Type: D3D12DDI_CPU_DESCRIPTOR_HANDLE

Describes the CPU descriptor handle that represents the start of the heap for the depth stencil view to clear.

unnamedParam3

A value that specifies which parts of the buffer to affect.

unnamedParam4

An unsigned 8-bit integer value to set the stencil to.

unnamedParam5

NumRects

The number of rectangles in the array that the pRects parameter specifies.

pRects

An array of D3D12DDI_RECT structures for the rectangles in the resource view to clear.

Prototype

//Declaration

PFND3D12DDI_CLEAR_DEPTH_STENCIL_VIEW_0003 Pfnd3d12ddiClearDepthStencilView0003;

// Definition

VOID Pfnd3d12ddiClearDepthStencilView0003
(
    D3D12DDI_HCOMMANDLIST Arg1
    D3D12DDI_CPU_DESCRIPTOR_HANDLE ViewCPUHandle
    UINT Arg2
    FLOAT Arg3
    UINT8 Arg4
    UINT NumRects
     const D3D12DDI_RECT *pRects
)
{...}

Remarks

See also