// d3d12umddi.h
PFND3D12DDI_CREATE_COMMAND_POOL_0040 Pfnd3d12ddiCreateCommandPool0040;
HRESULT Pfnd3d12ddiCreateCommandPool0040(
D3D12DDI_HDEVICE unnamedParam1,
const D3D12DDIARG_CREATE_COMMAND_POOL_0040 *unnamedParam2,
D3D12DDI_HCOMMANDPOOL_0040 unnamedParam3
)
{...}
View the official Windows Driver Kit DDI referenceNo description available.
Implemented by the client driver to create a command pool.
unnamedParam1A handle to the display device (graphics context).
unnamedParam2Pointer to a structure that contains arguments to create a command pool.
unnamedParam3A handle to a command pool.
Returns STATUS_SUCCESS if completed successfully.
//Declaration
PFND3D12DDI_CREATE_COMMAND_POOL_0040 Pfnd3d12ddiCreateCommandPool0040;
// Definition
HRESULT Pfnd3d12ddiCreateCommandPool0040
(
D3D12DDI_HDEVICE
CONST D3D12DDIARG_CREATE_COMMAND_POOL_0040 *
D3D12DDI_HCOMMANDPOOL_0040
)
{...}
PFND3D12DDI_CREATE_COMMAND_POOL_0040